This project was created to practice jaw modeling with a focus on topology, while exploring Blender's Cell Fracture system to break apart and explode a heart.
Why a jaw?
I had seen quite a few projects using jaws recently, so I wanted to create my own version and explore the idea in my own way. I thought having it crush a heart would be a fun concept, while still being challenging enough for a quick experiment.
The objective was to keep the project simple and complete it within a short timeframe, while rebuilding my After Effects skills and getting back to a software I genuinely missed working with.